1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94
| #include <SDL.h>
#include <stdio.h>
#define CUSTOM_QUIT_EVENT (SDL_USEREVENT + 0)
int main(int argc, char* argv[]) { SDL_Window* window = NULL; SDL_Renderer* renderer = NULL;
SDL_Init(SDL_INIT_VIDEO);
window = SDL_CreateWindow("SDL Event Window", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 640, 480, SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE); if (!window) { printf("Can't create window, err: %s", SDL_GetError()); return -1; }
renderer = SDL_CreateRenderer(window, -1, 0); if (!renderer) { printf("Can't create renderer, err: %s", SDL_GetError()); return -1; } SDL_SetRenderDrawColor(renderer, 255, 0, 0, 255); SDL_RenderClear(renderer); SDL_RenderPresent(renderer);
SDL_Event event; int quit = 0; for (;;) { SDL_WaitEvent(&event); switch (event.type) { case SDL_KEYDOWN: switch (event.key.keysym.sym) { case SDLK_a: printf("key down a\n"); break; case SDLK_s: printf("key down s\n"); break; case SDLK_d: printf("key down d\n"); break; case SDLK_q: printf("key down q and push quit event\n"); SDL_Event quitEvent; quitEvent.type = CUSTOM_QUIT_EVENT; SDL_PushEvent(&quitEvent); break; default: printf("key down 0x%x\n", event.key.keysym.sym); break; } break; case SDL_MOUSEBUTTONDOWN: if (event.button.button == SDL_BUTTON_LEFT) { printf("mouse down left\n"); } else if (event.button.button == SDL_BUTTON_RIGHT) { printf("mouse down right\n"); } else { printf("mouse down %d\n", event.button.button); } break; case SDL_MOUSEMOTION: printf("mouse move (%d, %d)\n", event.button.x, event.button.y); break; case CUSTOM_QUIT_EVENT: printf("receive quit event\n"); quit = 1; break; }
if (quit) { break; } }
SDL_DestroyRenderer(renderer); SDL_DestroyWindow(window); SDL_Quit();
return 0; }
|